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Guild wars 2 graphic mod
Guild wars 2 graphic mod












guild wars 2 graphic mod

Recommend setting to Terrain & Sky or Off. Reflections – Affects which textures and objects are reflected in certain surfaces such as water. Unless you look really hard you probably won’t notice a difference. Recommend setting to Enabled.Įnvironment – Controls the distance at which environmental details are rendered. Recommend setting to Low.Įffect LOD – Affects the distance at which fire, lightning and other effects are visible. Lowering this setting does not result in a very noticeable change in graphics quality. LOD Distance – Affects the quality and detail of far away objects and textures. Recommend setting to Medium.Īnimation – Affects movement of clothing, hair, water, etc.

guild wars 2 graphic mod guild wars 2 graphic mod

Recommend setting to Low or Lowest.Ĭharacter Model Quality – Affects the textures and details of character models. These are also some of the most CPU intensive settings.Ĭharacter Model Limit – Controls how many character models are rendered on screen. These settings should be the ones you go to first if you’re trying to increase performance without lowering graphics quality. Optimized Performance Settings Settings to adjust first Many of the following tips are based around reducing CPU load when possible to increase frame rate. But the point of this is to provide some understanding as to why even newer gaming rigs can sometimes struggle to run Guild Wars 2 at the highest settings. The developers themselves have even said that an updated DirectX would not provide a significant performance boost. Now this doesn’t mean that it was a mistake for GW2 to not adopt a newer version of DirectX, and in fact, there are many benefits to running DX9. This is important to note because the newer DX11 and DX12 both offer significant improvements and optimizations that can improve CPU usage and reduce load. So GW2 was developed with DX9 because of its timeliness and also because they wanted to support as many different hardware setups as possible. During this time DirectX 9 was the most widely used graphics API and DX10 was not yet widely supported. Keep in mind that dual-core CPUs were just beginning to be adopted, so optimizing GW2 for multi-core processors was not a top priority. Development for GW2 began all the way back in 2007, borrowing heavily from the original Guild Wars’ code. To understand why this is the case it might be useful to look back at the history of Guild Wars 2’s development. But I would argue that GW2 is more CPU dependent than the average MMORPG. It’s normal for MMORPGs to be demanding on CPUs because of the sheer number of players on screen that must be processed. The main bottleneck for most systems is the CPU because GW2 is VERY processor dependent. 2.2 Settings to keep high (if possible).














Guild wars 2 graphic mod