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Maxis does not support mods
Maxis does not support mods












After it's installed, edit your Lot Editor shortcut as above, but type in -d:soft instead of -f. If you have downloaded the Lot Editor prior to July 3rd, please download our latest version of the software from the site, and re-install the program. If this does not work, you may need to run the program using the software graphics renderer. In the field after the path to the program, add a space, and then -f. Make sure that the Shortcut tab is selected, and find the Target field. Q: When I try and run the Lot Editor, I get an error message that says "Cannot Initialize Graphics Card." How can I fix this?Ī: First try running the lot editor in full screen mode - right click on the Lot Editor shortcut icon, which you should find on the desktop, and select Properties. This should provide you with a basic overview of how the tool works, and will often be the quickest was to find a solution to a problem or question.

maxis does not support mods

After installing the Lot Editor tool, go to Start -> Program Files -> Maxis -> SimCity4 -> Lot Editor Manual. Having talked to Kip today, there’s lot in the pipeline for the game and you can read more about what’s happening with SimCity in our full interview which will be going live on Monday.Q: Do I need SimCity installed in order to use the Lot Editor?Ī: Yes, the Lot Editor will display error messages if you try and run it without an installed copy of SimCity 4.Ī: Yes, a manual is included in the Lot Editor download. When we pressed Kip on some sort of Steamworks like system and more support for SimCity modding he added that it was “a possibility”. We want to get the game solid and we’ll move forward from there.” We’re just not in a position right now to talk about modding in any real way just yet. “Yesterday I saw that someone has already decomposed some of our texture systems and re-textured some of the buses. “Valve’s Steamworks didn’t happen right away, these things take time and so we’re already watching what people are doing.” We’ve talked to the modding community for both SimCity and the Sims, so it’s one of those things that, we need to get the core product out the door.” We’ve actually brought in some of our modding community before launch. “From a development perspective, we’re not anti-mod.

maxis does not support mods

A Steamworks-like system for SimCity would appear to be the most obvious choice to bring mods to the community. Speaking to us earlier today, SimCity’s Senior Producer Kip Katsarelis commented on how they are watching the community and possible ways to tackle modding. Maxis has so far kept pretty quiet with regards to modding for the new SimCity but it looks like modding is not completely off the table despite what some players may think. Since SimCity launched, fans of the previous game have been crying out for the ability to mod the new game.














Maxis does not support mods